15 MAY 2015 by ideonexus

 Know Your Players

ACTING Players who enjoy acting like getting into character and speaking in their characters' voices. Roleplayers at heart, they enjoy social interactions with NPCs, monsters, and their fellow party members. Engage players who like acting by ... giving them opportunities to develop their characters' personalities and backgrounds. allowing them to interact regularly with NPCs. adding roleplaying elements to combat encounters. incorporating elements from their characters' backgrounds into yo...
Folksonomies: roleplaying
Folksonomies: roleplaying
  1  notes
 
25 FEB 2015 by ideonexus

 RPG as a World

ADVANCED DUNGEONS & DRAGONS is a world. Of course, this world is not complete. It needs organizers and adventurers to order and explore it. It needs you1 A fantasy role playing game is an exercise in imagination and personal creativity. The organizer of the campaign, the Dungeon Master, must use the system to devise an individual and unique world. Into this world of weird monsters, strange peoples, multitudinous states, and fabulous treasures of precious items and powerful magic stride fe...
Folksonomies: rpg role-playing game
Folksonomies: rpg role-playing game
  1  notes
 
24 FEB 2015 by ideonexus

 Player Motivations for Role-Playing

Actor The actor likes to pretend to be her character. She emphasizes character development that has nothing to do with numbers and powers, trying to make her character seem to be a real person in the fantasy world. She enjoys interacting with the rest of the group, with characters and monsters in the game world, and with the fantasy world in general by speaking “in character” and describing her character’s actions in the first person. The actor values narrative game elements over mech...
Folksonomies: rpg role-playing games
Folksonomies: rpg role-playing games
  1  notes
 
23 JAN 2015 by ideonexus

 Astrology as a False Science

"Excuse me," she said hesitantly, "but what effect do these minor planets have on our behavior and fortunes? I mean, you know, astrological influence?" He looked at her. "None." "None at all?" "No." "But if the planets affect our fortunes—" She stumbled to a stop at the dispassionately scornful look on the pale man's face, the slow way he shook his head. "Surely you'll agree that the planets order and control our destinies?" "They do not." "Not at all?" "No." "Then what does? Contro...
Folksonomies: politics science academia
Folksonomies: politics science academia
  1  notes
In a fantasy world, where it retains distinction in academia because the academics have too much invested in it.
29 JUN 2013 by ideonexus

 Yu-Gi-Oh! Mixes the Real with Fantasy.

Trading cards, Game Boys, and character merchandise create what Anne Allison (2004) has called “pocket fantasies,” “digitized icons . . . that children carry with them wherever they go,” and “that straddle the border between phantasm and everyday life” (p. 42). The imagination of Yu-Gi-Oh! pervades the everyday settings of childhood as it is channeled through these portable and intimate media forms. These forms of play are one part of a broader set of shifts toward intimate and po...
  1  notes

Similar to Magic the Gathering, with the player being the real and the cards the fantasy.